Missions And Endings · VERIFIED REFERENCE

Iron Nest White Shells: 4 Endings Explained

IRON NEST: Heavy Turret Simulator(铁巢重炮)的最终任务 **White Shells(白壳)** 会依你向城市发射的炮弹与后续作战,分支为 **4 种结局**。无需四个独立战役存档——重载最终任务即可集齐全部。

Source-labelled content. Information not supported by the supplied research is marked 待确认.

IRON NEST: Heavy Turret Simulator(铁巢重炮)的最终任务 **White Shells(白壳)** 会依你向城市发射的炮弹与后续作战,分支为 **4 种结局**。无需四个独立战役存档——重载最终任务即可集齐全部。

A City in Celebration(欢庆之城):向 Barcelona 发射 **PRPG 宣传单**炮弹,以和平结果立即结束任务。

A City Subdued(臣服之城):向 Barcelona 发射**神经毒剂或白磷(White Phosphorus)**炮弹,城市屈服而非被抹除。

A City Silent(寂静之城):向 Barcelona 发射昂贵的 **Atomic(ATMC)**炮弹,残余抵抗被从地图上抹去。

The Road Not Taken(未择之路):背叛路线——攻击自己的 High Command,再摧毁所有反击 Iron Nest 的炮兵。仅摧毁 High Command 不够,必须同时清除反击资产。

The Road Not Taken 最复杂:背叛前先买好炮弹与火药,因为背叛后补给会被切断;还需双炮顺序配合。

社区普遍称该城市为 **Barcelona**,但游戏命令文本中名称留白、未明说。

Pride of Castile 是在 White Shells 全勋章拿金"成就",与选择哪种结局无关。

三种城市结局基本都是"向城市一发决定性射击",而 The Road Not Taken 是一整段战斗序列。

推荐顺序收集:PRPG → Atomic → 化学 → 背叛(背叛最需规划与双炮配合)。

This page separates documented information from assumptions so players can use it as a reference without treating unverified claims as fact. Check the in-game interface and official announcements when a mechanic, availability detail, or value may have changed after the source was collected.

This article was compiled from the supplied research file missions-and-endings/iron-nest-endings.md. Any detail not supported by that material is marked **待确认** and should be verified against official Iron Nest channels before relying on it.